A long way from home
Azda is a female dwarf from The Ironhills and a warrior at heart.
Azda is generally quiet for a dwarf. She spends most of her time immersed in thought while she smokes her beloved willow-wood pipe. Azda’s hair is dark brown and spun into long dreadlock-like strands which she then ties into a bun. Most of her facial features are round except for her brushy eye brows. The thick eye brows move erratically when she is pondering or lost in thought.
Combat officer: When you are between Azda and an enemy, determined by drawing a straight line from Azda through you to the enemy, gain an extra stabdard action against that enemy. This abillity can activate for multiply allies, as long they are between Azda and an enemy.
- Countermeasure: When between Azda and an enemy you have 3 dr/adamite towards that enemy (does not block magic)
Azda used to be the comander of guards in The Iron-Hills. When the other dwarves ventured out to find the holy mountain, Mount Montrâ, she left her post without as much as a word. According to Reinhart she had for a long time tried to bear children but to no avail, a complication that had caused her many a tearful night…
During thier travels through Alryn, Pumbles had wandered off track leaving Sigmundir panicked. As sign of goodwill, two dwarves from Iron Hill’s Mountain agreed to help the poor fellow, these two was Azda and Reinhart. Pumbles had last been sighted near South Crossing, as the larger dwarven party was camping at an old fort in the vicinity. […] It is yet unkown to your party, how they found Pumbles, and why they did not regroup with the other dwarves.